The Virtual, Augmented, and Mixed Reality market is at a transformative juncture, evolving from niche applications to mainstream consumer and enterprise use, reshaping industries such as gaming, ...
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The evolution of gaming in 2026: What’s next for VR and AR?
Virtual reality and augmented reality once felt like promises that were always a few years away. Yet right now, in early 2026 ...
Meta's deprioritizing virtual reality in favor of artificial intelligence and Internet-connected smart glasses raised ...
R2, a significant upgrade over its original R1 mixed reality standalone which aims to capture the enterprise and prosumers ...
When science fiction isn't a word of caution — or thought-provoking speculation — it's often imaginative wish fulfillment of tech we wish we had. VR goggles especially. Stanley Weinbaum's "Pygmalion's ...
Mixed reality is already here, and the next step for headsets and glasses is a wave of AI that experiences it alongside us -- raising a whole new set of questions and concerns. I started with CNET ...
From dazzling demos at CES to breakthrough research in labs, the world of high-tech headsets is surging forward. What was once niche […] ...
Global Augmented Reality and Virtual Reality in Healthcare Market OverviewThe global augmented reality and virtual reality in ...
We got an early hands-on look at Samsung's mixed-reality headset and Google's glasses, powered by an all-seeing assistant. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, ...
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Meta cut 1,000 Reality Labs jobs, shifting focus from VR to AI
Meta has put the brakes on its virtual reality push, causing worry among developers who built their careers around the ...
Few believe Meta will abandon VR entirely, but many see an unmistakable pivot as resources move toward AI systems and devices ...
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