In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Despite a burst of popularity during the COVID-19 pandemic, the AR/VR industry now seems adrift as companies try to decide ...
There's nothing virtual about the reality of this $1,140 bundle of perks, including free NBA League Pass, Google AI Pro, YouTube Premium, and many more.
It launched Horizon Worlds, a VR metaverse that people could explore and create worlds in. It looked bad and wasn’t great, ...
In general, Meta frames many of its recent moves as a pivot away from first-party development of VR experiences to a focus on a third-party developer ecosystem, with stats like “86% of the effective ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Commentary: Meta's pushing its metaverse platform almost entirely to phones. It's the latest sign of a massive shift in the ...
This is the second in a two-part series on gospel access made possible through virtual reality. Read the first story here.
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
AI looks unstoppable and Japanese kids in their basements are now making in hours what directors used to make in months.
By relying on the most basic of human activities — walking — immersive VR experiences in China have created a major new form of entertainment.
This is the first in a two-part series on gospel access made possible through virtual reality. A piece of toast. Kermit. A ...