TOKYO, JAPAN, February 13, 2026 / EINPresswire.com / — SeiRogai, Inc. has launched an immersive VR360 virtual campus tour of Chuo University’s Tama Campus in Hachioji, offering prospective students ...
To Laibson, 44, who is staging an adaptation of Anton Chekhov's "The Harmfulness of Tobacco," the theater's next frontier is best navigated with gewgaws and ...
Registration opens for Display Week 2026, showcasing emerging progress across emissive displays, AI-enabled imaging, ...
Wisear joins Naqi as a wholly owned subsidiary and European innovation hub, strengthening signal processing and AI/ML ...
Ultimately, the biggest driver of immersive entertainment isn’t a single piece of hardware or software. It’s audience behavior and how quickly we adapt.
Based in Athlone and founded by Dermot Condron and Geoffrey Allen in 2018, the business has 13 staff and had revenue of €250,000 last year. The company has developed a VR training system for multiple ...
In recent years, virtual reality (VR) has established itself as a leading technology. It holds the promise of total immersion and radical transformation of the way we interact. From mental health to ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
It is reported that the global metaverse market was valued at $105.40 billion in 2024 and is expected to grow at a compound annual growth rate (CAGR) of 46.4% between 2025 and 2030, reaching $936.57 ...
Start your morning with The National News Desk as Jan Jeffcoat sits down with education innovator and OptimaEd CEO Adam Mangana.